Hotfix #3 — 18 October 2026

Hotfix #3 is the long one. I split the items into “your old save may still be broken” and “the overlay was lying,” because those are the two that change how I read a 16 October city.

Purple crystals and buildings on a snowy surface, Steam store screenshot
Purple crystals and buildings on a snowy surface, Steam store screenshot. © Balancing Monkey Games / Hooded Horse.
Kewa carrying a settlement through space, Steam store screenshot
Kewa carrying a settlement through space, Steam store screenshot. © Balancing Monkey Games / Hooded Horse.

Saves that stay broken

Overlapping Kewa conversations could freeze progress. The post says the fix does not repair a save that is already stuck. The test in the notes: open the Whale Communicator, and if a conversation is active with no choices, that save is the broken one. I am not promising a console command. Kewa care.

What else the post names

  • World generation could omit sand inside the breathable zone. The post says the chance is lower, not zero. Known bugs.
  • Green “valid” power tiles could show with no generator connected. Power checklist.
  • The Kitchen’s adjacency bonus could stop it producing.
  • Choosing a spaceship could rarely soft-lock.
  • Forest planting or composting outside atmosphere could make the game extremely slow.
  • A road holding a resource cache could not be demolished.
  • Fixed Wild Flowers and Meadows being blocked until 20 Power had been produced in the current session. This was a session-state bug, not a new permanent 20-Power building requirement.
  • A Research Facility mid-research can no longer be moved.
  • A bridge-flooding edge case.

Sources

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